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Software project survival guide

Explore Software project survival guide by Steve McConnell: 16 Hacker News mentions from 15 participants in 2007-02-22–2026-11-01. Read original excerpts, compare opinions and save this book.

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Software project survival guide
Steve McConnell
Programming

Software project survival guide

16 mentions · 15 participants · 12 recommenders

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Latest 16 source records

A mention is not an endorsement. Labels are automatically classified by the source. Follow the original discussion to verify the context.

Ggashmol
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Ookl
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Ookl
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Ttrentnix
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Kkoolhead17
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Xxstartup
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Oomouse
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Lluis_espinal
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SSmkyMt
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RRogerL
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Mmaarten-pi
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Ssmoyer
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Hhoodoof
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Bbeagle3
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Bbtilly
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You really think that the only thing you need to produce a shrink wrapped game that is in production for 2 years is someone to code and someone to take care of art and design? And you really don't understand why I would say that project management on that project is very different than project management on a website that delivers incremental revisions every week? Sorry, but you clearly have some things to learn. Go pick up http://www.amazon.com/Software-Project-Survival-Guide-Practi... and learn what a stand alone project on the scale of that game needs to do just to have a reasonable chance of success. Virtually none of that book applies to the incrementally developed website. Oh, and don't forget that the game has no chance of success without a lot of non-software work such as licensing and marketing.

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MMEHOM
Recommendation · source label

How to price a project. Hmmmm. As a project strategist-manager, recommend the books Software Estimation: Demystifying the Black Art (2006) and Software Project Survival Guide (1998). Used the SPSG templates as the basis of my pricing process. SPSG book is one of the few books that still sits in my bookshelf

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